Introduction

Table of Contents:

OC SOLID DANCE BATTLE is an outside (out of doors) dance competition. An opportunity to compete for the best studio outside and independent crews– winning bragging rights(and a traveling trophy!) Don’t miss being a part of this healthy competition OPENING in 2021! We are open November 2021, register by April 1st and get the early bird discounts.

WHAT SEPARATES THIS COMPETITION FROM EVERYONE ELSE?

 

  • EXCLUSIVE BATTLE FOR THE OC TITLE! (INCLUDES ALL SURROUNDING AREAS, INCLUDING HIGH SCHOOLS AND INDEPENDENT CREWS) 

  • ONLY AT THE BATTLE CAN DANCERS PERFORM WITH CELEBRITY JUDGES TO BE A “BATTLE KID” 

  • STUDIO OWNER/ASSISTANT BATTLE! WHO WILL TAKE THE TITLE?

  • HOLLYWOOD TALENT SCOUTS AT THE SEMI FINALS AND BATTLE ZONE SHOWDOWN.

  • ONLY TOP AGENCIES IN HOLLYWOOD WILL BE SCOUTING NEW TALENT…COULD THAT BE YOU?

  • DISNEY SHOW AUDITION OPPORTUNITIES

  • SCHOLARSHIPS AVAILABLE

  • JUDGES INCLUDE: Mollee Gray (Teen Beach Start “Giggles”), Phil Wright, Tik Tok Star Kelsi Davie’s and more!

  • CASH PRIZE FOR THE TOP LEVEL WINNERS UP TO $10,000.00

 

**OPENING DANCE AND FINALE BATTLE ZONE SHOWDOWN PERFORMANCE OPPORTUNITIES*** WANT TO BE A “BATTLE KID”?

 

ALL DANCERS in ALL LEVELS are encouraged to audition to participate in the OPENING DANCE SHOWCASE AND FINALE DANCE and ultimately be a “Battle Kid”.

  • “Battle Kids” will get a Battle Kid T-Shirt and a VIP badge signifying that you were a participant in the BATTLE ZONE SHOWDOWN PERFORMANCES!

  • These dancers will OPEN AND END THE SHOW FOR THE BATTLE ZONE SHOWDOWN.

  • These dancers will also have Lunch with the Celebrity JUDGES and be able to hand their resumes directly to Talent Scouts!

ENTRY CRITERIA • ELIGIBILITY & POLICIES 

 

All participants must abide by the eligibility rules of THE BATTLE.  Participants entered into any THE BATTLE affiliated event are responsible for providing accurate personal information and documentation certifying their date of birth.  THE BATTLE is open to studios as well as individual groups. You do not have to be affiliated with a studio. All rules apply.

 

FORMS & RELEASES 

 

1. Participants must complete and sign all registration forms. The forms must be returned to the national THE BATTLE affiliate office prior to the registration deadline with the appropriate registration fees or registration will be denied. 

 

2. Release of liability: Each participant must sign and submit a release of  liability form prior to the competition, releasing THE BATTLE, the organizer,  their agents, officers, staff, and sponsors from liability for any accident or injury occurring to a participant prior to, during, or after a THE BATTLE event or competition. 

 

3. Release of likeness: All participants must sign a release of likeness form permitting THE BATTLE, its affiliates, the organizer, agents, and sponsors to film, videotape, and/or record the participants’ performance(s) and event participation for use in all forms of television, motion pictures, home video, internet, social media, radio, press releases, media, public relations, and other promotion/media vehicles whether now known or hereafter devised.

 

COMPOSITION OF A DANCE CREW - PARTICIPATION LIMIT 

 

NO SOLOS OR DUETS. 

 

Mini Crews 3-6 dancers 

Junior Crews 7-11 dancers 

Varsity Crews 12-17 dancers 

Adult Crews 3 dancers and up 

AGE REQUIREMENTS FOR MINI, JUNIOR, VARSITY & ADULT DIVISIONS 

 

MINI Ages 5 - 9 yrs

JUNIOR Ages 10-13 yrs

VARSITY Ages 14-17 yrs

ADULT 18 & Up  

 

 

Members of a crew may be made up of any combination of males and females within the defined age divisions.: 

 

 

1. Each participant’s proof of age must be validated by the event organizer prior to the competition. Each participant will be required to submit a government issued ID (a current driver’s license, birth certificate copy, and/or passport) indicating date of birth.  

 

2. A crew member whose age falls between two age divisions in competition year (ending December 31) may compete in either division within that year. 

 

See example below. 

 

Example: (applies to all crews) A 12-year-old turning 13 within the competition year (by 12/31)  may compete in the junior and/or the varsity division. Likewise, a 17-year-old turning 18 within the competition year (by 12/31) may compete in the varsity and/or the adult division. 

 

COMPOSITION OF A DANCE CREW

MINI CREW 

A Mini crew consists of a total of three - six members. The members of the Mini Crew may be made up of any combination of males and females in your age category. 

 

JUNIOR CREW 

A Junior crew consists of a total of seven - eleven members. The members of the Junior Crew may be made up of any combination of males and females in your age category. 

 

VARSITY CREW 

A Varsity crew consists of a total of twelve - seventeen team members.  The members of the Mini Crew may be made up of any combination of males and females in your age category. 

 

 

LEVELS OF COMPETITION 

 

BEGINNING - 1-2 YEARS EXPERIENCE, LESS THAN 3 HOURS A WEEK 

 

INTERMEDIATE - 3-4 YEARS EXPERIENCE, LESS THAN 5 HOURS A WEEK 

 

ADVANCED - 5 + YEARS EXPERIENCE, LESS THAN 7 HOURS A WEEK 

 

We ask all studio owners to be honest when entering.  If the judges or the competition see that it appears you have entered this information incorrectly you will be disqualified. 

 

 

PARTICIPATION LIMIT LEVELS 

 

None.  Each dancer may dance in as many dances as they wish, as long as the age and level requirement are followed.  

 

CREW MEMBER SUSPENSION/DISQUALIFICATION 

 

Falsifying personal information and eligibility documents by a crew, crew member or representative of a crew is subject to disqualification, suspension and/or other severe penalties deemed necessary by THE BATTLE. 

COMPETITION ROUNDS 

 

THE BATTLE has 3 rounds:  Preliminary, Semifinal and The Battle Zone Showdown Finals.

 

THIS IS HOW IT WORKS!

 

  • The total number of crews who will advance from one round to the next is as follows: Up to 50% of the number of groups entered in each category for each age group will move on to semifinals. 

 

 

“THE BATTLE PRELIMS”  

(7 am - 11am)  

  • All Hip Hop, Tap, Jazz & Breakdance, for all levels will compete in THE BATTLE PRELIMS.  

  • The Top routines (a percentage of the crews entered, please see rules) of each style and level will be announced. They will then move to the 2nd phase of THE BATTLE  

 

“THE BATTLE SEMI FINALS”

    (12 noon-3:00 pm)

  • The top 50% of the routines entered  from each level and style will compete in front of celebrity judges for the top 3 spots in each level and each category. The 3 top scoring routines in each category and level will move to the “THE BATTLE ZONE SHOWCASE FINALS”! 

 

“LUNCH WITH THE JUDGES!” 

            (3:30-4:30)

 *ONLY OPENING AND FINALE DANCE DANCERS WHO MAKE THE AUDITION WILL HAVE THIS OPPORTUNITY.

 

  • MEET AND TALK WITH JUDGES FACE TO FACE, AND WILL MEET TALENT SCOUTS FACE TO FACE.

 

THE OWNER THE BATTLE!   What Owner/Assistant Teacher will take the title?  

(5:00-6:00 pm)

 

  • YOU CAN DO IT!  If anything, how fun to let your students watch you compete!

  • (NOTE: Owner or a teacher who has been trained and been with ‘Studio Owner’ for three (3) years or more.

  • The TOP TWO Owners who win in each Category, will perform in THE BATTLE ZONE SHOWCASE FINALS 

 

 AWARDS!  FINALISTS ANNOUNCED  

(6:00 pm)

 

  • THE TOP 3 ROUTINES in each category and level will move to the Battle Finals and compete for the $10,000.00 cash prize.


 

“THE BATTLE ZONE FINALS” 

(6:30-10:00 ish)

 

  • OPENING NUMBERS FOR “THE BATTLE ZONE FINALS” IN ORDER OF APPEARANCE

  1. Opening Dance Showcase Number  

  2. Winner of ‘The Owner Battle” Performance

  3. The top 3 winners in each category and level will compete for the Top Prize

  4. Finale Dance Performance

 

  • The top 3 routines in each category, age group, and level will be in the finals and will compete for the cash prize!

 
 

CREW PERFORMANCE ORDER

 

  • Preliminary round:  Random computer drawing conducted by the event organizer 

  • Semifinal round:  Reverse order of preliminary round scores 

  • Final round: Reverse order of preliminary or semifinal round scores 

 

COMPETITION ORDER OF DIVISIONS 

 

  • MINI DIVISION 

  • JUNIOR DIVISION 

  • VARSITY DIVISION 

  • ADULT DIVISION                           

 

* Note: The event organizer may change the order of divisions with notice to the crews prior to the start of the event. 

CREW MEMBER CHANGES 

(ADDITIONS & SUBSTITUTIONS DURING THE COMPETITION) 

 

  • All crew members of any crew who are listed on the event registration form (following on-site registration) must compete at the start of the competition. 

  • THE BATTLE does not permit crew member changes from one round of competition to another without just cause (i.e. illness, injury, etc.) and approval by the event organizer. 

  • Every competing crew member will be subject to verification during the competition. 

  • A crew that competes with more, less, or different crew members other than those registered, without approval, is subject to disqualification, suspension and/or other penalties deemed necessary by THE BATTLE. 

  • Crew member substitutions or additions, once a competition event has begun, are not permitted except for reasonable and just cause (i.e. illness, injury, etc.) 

  • An additional registration fee will be required for each substitution/addition permitted.

MUSIC CRITERIA 

 

1.The routine must be performed, in its entirety, to music selected, prepared, and provided by each individual crew. The event organizer(s) will not provide the crews’ music. Crews are responsible for the quality, mix and sound levels of their music. 

 

2. It is strongly recommended that each crew include a segment of continuous music, uninterrupted by edits or sound effects, within their routine, to obtain the highest possible score from the judges. It is strongly recommended that the music for Junior Crews and Mini Crews include a minimum of twenty (20) seconds of continuous, uninterrupted music placed anywhere in the routine. The music for Varsity and Adult crews should include at least one segment of a minimum of  thirty (30) seconds of continuous, uninterrupted music placed anywhere in the routine. 

 

3. A crew’s competition music must be provided to the event organizer on a USB flash drive and be the only piece of music recorded on the device (unless specified differently by the event organizer). 

 

  4. The device must be in good condition. It is a crew’s responsibility to keep a back-up device available at all times for use. 

 

5. The crew’s name and division must be identified on the device. The crew’s country must also be included for world or continental competitions. 

 

6.There are no requirements for maximum or minimum number of songs or recordings that may be used in the routine. However, the judging panels have concluded that fewer songs are preferable over multiple music selections/mixes allowing for greater focus on continuous dancing. 

 

7. Crews are highly cautioned and advised against the music becoming too complex with too many edits, sound effects or songs preventing them from exhibiting a clean and continuous dance performance. 

 

8.The competition music must not contain (or sound like) inappropriate, lewd, or offensive language. The event organizer has the right to refuse music with  inappropriate, lewd, or offensive language. Crews should refer to the saying “when  in doubt, leave it out”. Do not risk a deduction for inappropriate words or language. 

 

9. Music edits or changes - A crew may edit or substitute its initial music when advancing from one round to another. The change/edit must be made and provided to the event organizer within the allotted time permitted by the event organizer, OC THE BATTLE COMPETITION The cut- off time for music substitution or change is no less than three (3) hours prior to the start of the preliminary and semifinal round and no less than ten (10) hours prior to the start of the final round of competition. No changes or edits will be accepted beyond this time period. 


10. Crews may be required to provide the following music information in writing to the event organizer(s) prior to the event for each song used in the routine. a. Title, b. Artist, c. Composer, d. Publisher, e. Recording Company.

 

ROUTINE/MUSIC LENGTH REQUIREMENTS  

 

 

MINI & JUNIOR​ DIVISIONS 

 

  • The routine’s length for both Junior and Mini Crews is two minute thirty seconds (2:30).

  • A grace period of five (5) seconds, plus or minus, is allowed resulting in a minimum of two minute twenty-five seconds (2:25) and a maximum of two minute thirty-five seconds (2:35). 

  • Routine length that is less or more than allowed will result in a deduction. 

 

VARSITY & ADULT DIVISIONS

 

  • The routine’s length for both Varsity and Adult Crews is three minutes (3) minutes (3:00). 

  • A grace period of five (5) seconds, plus or minus, is allowed resulting in a minimum of three minutes and five seconds 2:55 and a maximum of three minutes five seconds (3:05). 

  • Routine length that is less or more than allowed will result in a deduction. 

 

ALL CREWS

 

  • Timing begins with the first audible sound (includes cueing beep) and ends with the last audible sound. 

  • Major time violation for ALL crews: Routine/music length that is more than 10 seconds or less than 10 seconds than the minimum or maximum allowed will lose points from their score. Timing will be based on our system.

GENERAL RULES & CRITERIA SCORING THE ROUTINE PERFORMANCE 

 

NOTE: We love ballet and realize it is the core of dance training – however, this is meant to be a high energy competition – therefore no ballet, lyrical, or contemporary will be admitted (or any other such dance styes that do not fall into the following categories).

 

  • Tap

  • Jazz

  • Hip Hop

  • Breakdance

 

All routines will be scored based on: 

  • Technique

  • Originality

  • Costume (as it relates to the dance)

  • Skills

(this may be more detailed but will be fully disclosed BEFORE competition)

 

GENERAL RULES & CRITERIA 

 

 

ATTIRE 

 

  • Attire may include accessories such as hats, caps, bandanas, gloves, scarves, belts, jewelry, etc. 

  • Removing pieces of clothing during the performance is permitted provided it is not offensive or out of character. 

  • Discarded clothing should be placed outside the competition area and never thrown off the stage into the audience. 

  • Appropriate under garments must be worn by all crewmembers, at all times. 

  • Clothing too short and/or too tight will be scrutinized and may be deemed inappropriate especially for overexposure of certain areas of the body and/or age appropriateness. 

  • Body oils or other substances applied to the body or clothing that may affect the clean dry surface of the stage and the safety of fellow competitors are prohibited. 

  • Crews may wear dance/stomp boots, street shoes, sneakers, athletic sport shoes, tap shoes or jazz shoes 

  • High-heeled shoes, flip-flops, slippers, and bare feet are prohibited.

  • Crews are expected to adhere to age appropriate attire

 

 

PROPS 

 

  • Props that are not an integral part of a crew’s “attire” are prohibited (e.g. lights, utility bags, fanny packs, backpacks, string, rope, musical instruments, and others). 

  • Kneepads or other apparatus to aid in the safety and proper execution of a move is allowed but should be concealed (when possible) so as not to detract from the judges’ concentration on the performance. 

  • No scenery.

  • When in doubt contact THE BATTLE.

ON STAGE TIME REQUIREMENT FOR ALL TEAMS  

 

  • All CREW members will need to be onstage for 75% of the entire dance.  

  • A 1 point deduction will be taken for failure to adhere to this. 

 

LATE START 

 

A CREW who fails to appear on stage within twenty (20) seconds after being introduced will be deemed a late start and receive a deduction.

 LIST OF DEDUCTIONS  

 

  • ​Late start – failure to appear on stage within twenty (20) seconds of being introduced .05 

  • ​Grandstanding.05 

  • ​Pre-start – pre-performance display greater than ten (10) seconds .05 

  • ​Fall, trip, or stumble/per occurrence – major.1 

  • ​Fall, trip, or stumble/per occurrence – minor.05 

  • ​False start/unsubstantiated.25 

  • ​Unsubstantiated claim resulting in performance restart1.0 

  • Clothing/shoes inappropriate .05 

  •  ​Attire not intact (untied laces/clothing articles falling off, etc.) .05 

  •  ​Use of body oils, paints or other substances that affect the performance area .25 

  •  ​Clothing or props tossed into audience/per occurrence .05

 

 PROHIBITED MOVES 

 

  • Lewd gestures, comments, or movements .1

  • Gymnastic or acrobatic moves must be limited to two to four per routine.

  • Use of overly dangerous moves 1.0​ 

  • ​Incorrectly exiting the stage 1.0

  • No cheer.

  • No lyrical, ballet, contemporary.

 

SCORING

 

  • The preliminary round and/or semifinal round score is not factored with the total score to arrive at the final round score. The preliminary round score is discarded prior to the semifinal round and the semifinal round score is discarded prior to the final round. 

  • The final ranking of crews is determined by their scores in the final round only. 

  • The judges’ scores  will be displayed to the public following preliminary, semi-final and final rounds. The final round score determines the crew’s final and official ranking.

CALCULATING THE FINAL SCORE

 

The Highest Possible Score Listen(10)

  • In a panel of six (6) judges, the performance scores and skill scores will each be averaged and then totaled for the calculation of the final score. 

  • In a panel of eight  (8) judges, the highest and lowest performance and skill scores will be discarded, and the remainder averaged and then totaled for the calculation for the final score. 

  • Any point deductions given by the Head Judge are deducted from the total score, to equal the final score. 

  • The final score shall be rounded to the nearest hundredth point.

TIE SCORES 

 

Tie scores will be broken by the following order: (this may be more detailed but will be fully disclosed BEFORE competition)

 

1. ​The crew with the highest performance score​

2. ​The crew with the highest skill score. 

DISCREPANCIES IN THE RULES AND/OR COMPETITION 

 

1.Any problem or discrepancy during a competition will be brought to the attention of the event organizer who will address it with the Head Judge or Judiciary Director, and the respective decision(s) made will be final. 

 

2.Misinterpretation due to the translation or interpretation of the rules will be resolved according to the English version. In the event of any discrepancy, the official English version of the most current rules provided by THE BATTLE will stand.

PROTESTS 

 

Protests are prohibited and will not be accepted regarding any score or result of a decision. 

AWARDS CEREMONY 

      

 AWARDS

  • There are no participation awards. 

  • You either go through or you do not. 

  • However, when you register all dancers will receive a Souvenir medal and battle T-shirt,  representing their hard work and participation in OC SOLD DANCE BATTLE.

  • After each round, crews who made it through to the next level will be announced. example: if there were 14 jazz routines – 7 would move on)

  • Those routines will move to the semi finals 

  • After the semi finals the top 3 in each category and level will be announced.

  • Those top three will perform and compete for the cash prizes in the Battle Zone Finals.

  • After awards and the top 3 in each category have been announced, those crews who won will have one hour to rehearse before you compete in the final BATTLE.

 

     CASH PRIZES 

  • $10,000.00 is up for Grabs!  Who will win?

 

      SIX FOOT FIRST PLACE TRAVELING TROPHY 

  • Passed from studio to studio each year.  

  • Your studio name will be engraved each year you win to display for all to see no matter where the trophy ends up each year!

 

      HOLLYWOOD AGENTS!  

  • Hollywood agents will be scouting you, while you compete.  

  • Some will be chosen for music videos, Disney shows, Angels Dancers, Clipper Dancers etc. 

 

     DISNEY SCOUTS!  

  • Disney Scouts will be looking for talent! 

 

     THE COMPETITION WILL CONCLUDE WITH!

  • With a ceremony honoring the crews with the highest total scores. 

  • Cash Prizes, Medals, trophies, and or ribbons will be awarded to the top three (3) crews in each category and level of the Battle competition.

 

JUDGES /JUDGING THE COMPETITION 

 

  • A panel of judges will consist of either six (6) persons plus the Head Judge for competitions with 50 crews or less or eight (8) persons plus the Head Judge for competitions with more than 50 crews. Under unforeseen circumstances, the Head Judge/Judiciary Director and/or the event organizer may adjust the number of the judges. 

 

  • All judges must meet the eligibility, training, judge skill level and certification  requirements set forth by THE BATTLE. Judges are assigned to either the performance or skill position, and score in their assigned area only. 

 

For competitions with 50 crews or less; minimum number of judges required: 

 

  • ​Three (3) Skill Judges 

  • ​Three (3) Performance Judges​. ​One (1 )Head Judge 

For competitions with more than 50 crews; minimum number of judges required: 

        ●Four (4) Skill Judges 

        ●Four (4) Performance Judges 

        ●One (1) Head Judge (or Deduction Judge) 

Except for unforeseen circumstances, judges who start the judging process at the preliminary round will remain in the same judging position in every round including the finals. 
 

JUDGES’ SEATING AT THE JUDGE TABLE 

 

  • The Skill Judges, Performance Judges, Deduction Judge, Head Judge and Judiciary Director will be seated at a table placed parallel to the front of the competition stage, distanced to provide a clear and unobstructed view of each crew from ‘head to toe’. 

  • The Performance and Skill Judges will be seated in alternating positions i.e., Performance, Skill, Performance, Skill, etc.

 
 

DUTIES OF THE JUDGES 

 

A) PERFORMANCE JUDGES 

Evaluate and score the routine according to the performance criteria for content, creativity, staging, showmanship, authentic presence of dance styles and entertainment value. 

B) SKILL JUDGES

Evaluate and score the routine according to the skill criteria for musicality, synchronization, execution, difficulty, and variety of dance styles. 

 

C) DEDUCTION JUDGE 

  • The Deduction Judge’s primary responsibility is to accurately assess the crew and their routine for any infringements of the list of deductions and immediately deduct points for such infringements. 

  • The Deduction Judge may or may not judge the routines. 

 

D) HEAD JUDGE 

  • The Head Judge does not judge the routines except for under unforeseen circumstances. The Head Judge’s overall responsibilities are to facilitate and oversee the fair and accurate performance of all members of the judges’ panel and assess all discrepancies, penalties, deductions, and disqualifications. A judge may be removed and replaced from the panel by the Head Judge for due cause. 

 

  • THE HEAD JUDGE DUTIES INCLUDE:

 

1. ​Confirm the performance, number, and proper execution of dance styles 

2. ​Assess for deductions 

3. ​Assist in the screening and selection of judges 

4. ​To protect the policies and procedures of THE BATTLE by ensuring transparency and fair play at all times. 

 

E) JUDICIARY DIRECTOR 

 

  • The duties of the Judiciary Director include educating and training the judges on the Official THE BATTLE Rules and Regulations and assisting the Head Judge/Deduction Judge in assessing the fair and accurate judging, scoring and results from the panel of judges. 

  • The Judiciary Director does not score routines. 

 

  • THE JUDICIARY DIRECTORS SPECIFIC DUTIES INCLUDE:

 

1. ​Managing the scheduled activities of the panel 

2. ​Programming, teaching, and administering the judges’ training workshop 

3. ​Screening and selection of judges 

4. ​Ensuring the scores and results are posted for public viewing 5. ​Managing questions and queries 

6. ​Assess for deductions 

7. ​To protect the policies and procedures of THE BATTLE  by ensuring transparency and fair play in all areas

COMPOSING THE ROUTINE ​• ​THE DO’S & DON’TS 

 


JUDGES TIPS ON WHAT TO YOU MAY WANT TO CONSIDER IN THE DEVELOPMENT OF YOUR ROUTINE 

 

  • To develop a winning routine CAREFULLY choose dance styles that best represent the crew’s strong points and the flavor of its personality. 

  • Crews are encouraged to be fresh, imaginative, and innovative in their choreography and to follow their own style and identity. 

  • Avoid temptation to be influenced by past winning routines.(not applicable in 2021) There is no distinct model for a winning routine. What is considered unique and special one year may be considered overused the next year. 

  • OC SOLID THE BATTLE judges seek performances that are different, new, original. Be yourself and express your crew’s diversity with passion, intensity, and style. 

  • Do not make the mistake, of using too many songs and incorporating too many sound effects as it often inhibits dance performance. 

  • Editing the music excessively or adding too many sound effects can have a negative impact on phrasing, 8 counts and musicality. The songs in a routine are meant to leave a lasting impression or express a musical theme allowing for clean uninterrupted dance. Over usage of edits and sound effects often leads to a no music no dance outcome. Be cautious and preserve the musicality of your routine. 

  • When performing the recommended 20+ seconds (for Junior crews and Mini Crews) and 30+ seconds (for Varsity and Adult Crews) of continuous and uninterrupted music segments of a routine, Crews are encouraged to showcase choreography using continuous upper and lower body dance movement throughout the segment. This is a minimum – crews are encouraged to extend this throughout the performance. 

  • Judges will assess the abilities of the crew through the weakest crewmember. Crews should be aware that having a member that isn’t clearly as strong as his/her crew members may lower the crew’s overall score.

  • Moves performed in a routine that require preparation into the move e.g., back flip will be considered tricks with no values awarded unless they are preceded, followed, and integrated within the dance choreography. The inclusion of tricks may add to the overall production of a routine but may not place it higher than another crew’s routine. No points will be awarded for the inclusion of trick, gymnastics or acrobatic tricks. However, deductions will be made for CHEER MOVES. 

  • Questions regarding the OC SOLID THE BATTLE Rules & Regulations and/or their interpretation should be directed to jr@ocsoliddancebattle.com.

 

OC SOLID DANCE THE BATTLE PANDEMIC COVID-19 SAFETY GUIDELINES

 

Due to the worldwide COVID-19 pandemic.  

 

This will result in the implementation of several SDB Rules & Regulations. The safety of our staff and dancers is the most important to us here at  OC SOLID DANCE THE BATTLE. To make sure we are following all safety rules… we will implement the following. 

 

EACH STUDIO WILL PERFORM WITH THEIR STUDIO ONLY.  

  • Each studio will compete at their scheduled competition time and then will leave before the next studio arrives. 

  • Drive in theatre style!  Audiences will watch from inside their cars. 

  • Dancers and parents will be able to invite friends and families to watch them from their cars.  

 

***THE ENTIRE BATTLE WILL BE LIVESTREAMED ON YOUTUBE***

 

AUDIENCE CAPACITY IS BETWEEN 50 – 100 CARS.  

  • Anything above this will be turned away, so make sure you pre-order tickets and parking passes. 

 

NO PARENTS ARE ALLOWED BACKSTAGE. 

  • Only Owner, director, or assistant instructors will be permitted backstage. 

  • If necessary, a chaperone can be approved for certain situations. (approved by THE BATTLE)

 

      ALL DANCERS are required to fill out extensive release forms in order to perform. 

  • These will be collected in person, by hand to ensure each dancer turns them in. 

 

      TEMPERATURE will be checked 

  • Wristbands will be given showing you have been checked and passed. 

 

       COMPETITION WILL BE STREAMLINED

  • Details to follow 

      MASKS  

  • All dancers are required to wear one to enter backstage. 

  • Parents and all viewing the Battle will be also be required to wear a mask at all times.

 

       DANCERS ARE SOCIALLY DISTANCED BACKSTAGE.  

  • There is a holding room where dancers will wait for their performance time.  

  • They will have a side stage holding spot and then perform with their group.  

  • If your dancers have a costume change, they will have their own personal space, that has been properly sanitized  to change in. 


 

***All of the above will be assuming we are still dealing with Covid when the OC SOLID THE BATTLE begins***

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